Empathy | Ironbelly Studios


Empathy: Path of Whispers

Pixel Night

Ironbelly lead the development of Empathy: Path of Whispers and was primarily responsible for the Art Direction and visuals in the game, including Technical Art and level design. Our team of talented artists created early concepts that were later used as levels in the world. The feel of the game was to create an emotional connection during the player journey so we used muted colors in some places and rich, vibrant textures elsewhere.

It was one of the first complete projects which our team was involved with from start to finish. We learned a lot of lessons along the way and are proud of the stunning artwork we created.

Ironbelly’s Role: 
  • 2D and 3D Art
  • Programming
  • QA